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INI File  |  1999-01-30  |  2KB  |  119 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Blueprint = Cromwell
  4. Caption = Cromwell IV
  5. Icon = Uk20
  6. Label = CL IV
  7. Date = 4311
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Crom_IV
  12. Model2 = CromSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1131
  15. Scale = 20.0
  16. Length = 6.3
  17. Width = 2.9
  18. Height = 2.5
  19. View1 = -0.4,-1.025,-0.2
  20. View2 = 0.0,-0.2,1.8
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 40
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 600 
  28. Wheels = 5
  29. Throttle = 30000.0
  30. Speed = 51.5
  31. OffRoad = 14.5
  32. RevSpeed = 26.0
  33. Steering = 40.0
  34. BodyMass = 28.0
  35. SpringMin = -0.25
  36. SpringMax = 0.25
  37. SpringVal = 0.2
  38. Damper = 0.2
  39. WheelRadius = 0.4
  40. WheelMass = 1.5
  41. TreadLinkCnt = 24
  42. TreadLinkSize = 0.35
  43.  
  44. [AFV]
  45. FrontArmor = 76.0
  46. SideArmor = 51.0
  47. RearArmor = 51.0
  48. FrontTurret = 76.0
  49. SideTurret = 51.0
  50. RearTurret = 51.0
  51. TopArmor = 8.0
  52.  
  53. [WEAPON1]
  54. Type = PROJECTILE
  55. Object = Gun
  56. TraverseObj = Turret
  57. TraverseSpeed = 24
  58. ElevateObj = Gun
  59. ElevateMin = -12.5
  60. ElevateMax = 20.0
  61. Velocity = 619
  62. Mass = 6.8
  63. Caliber = 75
  64. Recoil = TRUE
  65. Projectile1 = AP
  66. Projectile2 = HE
  67. View = -0.25,0.0,0.1
  68. APAmmo = 30
  69. HEAmmo = 34
  70.  
  71. [WEAPON2]
  72. Type = PROJECTILE
  73. Object = MGun
  74. TraverseSpeed = 18
  75. TraverseMin = -30.0;
  76. TraverseMax = 30.0;
  77. ElevateMin = -11.0
  78. ElevateMax = 28.0
  79. Velocity = 744
  80. Mass = 0.005
  81. Caliber = 7.7
  82. Projectile1 = SLUG
  83. SlugAmmo = 3000
  84. Rate = 11
  85. View = 0.0,-0.3,0.05
  86.  
  87. [WEAPON3]
  88. Type = PROJECTILE
  89. Object = CoaxMGun
  90. Parent = Gun
  91. Invisible = TRUE
  92. Location = 0.0,0.0,0.0
  93. Velocity = 744
  94. Mass = 0.005
  95. Caliber = 7.7
  96. Projectile1 = SLUG
  97. SlugAmmo = 3000
  98. Rate = 11
  99. View = 0.0,0.0,0.0
  100.  
  101. [HI_RES_TURRET]
  102. LoResMat = Turret
  103. LoResName = TurT
  104. HiResMat = TurretTop
  105. HiRes = 0,0,255,255
  106.  
  107. [TEXTURE]
  108. Texture = Texture
  109. TurSide = 0,0,128,128,
  110. Turret = 0,128,127,223
  111. Fender = 127,0,255,31
  112. tread = 225,134,255,255
  113. RoadWhl = 128,32,191,95
  114. frontWhl = 128,96,191,159
  115. driveWhl = 128,160,191,223
  116. WheelGrp = 0,225,224,255
  117. Solid = 3,4
  118. engine = 192,32,255,127
  119.